Cinemechanix: I Fixed It! (Twice)
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For a while now I’ve been working on a game called Guardians of Shymeria, which was going to be the setting for the Sample of Play Theater game in the Cinemechanix rulebook. The basic idea was “He-Man meets Heavy Metal,” with 80s cartoon characters (because I really wanted to steal a rule Josh Burnett had…
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Editor’s Note: This was originally posted to Patreon before I started the C10KD page. The current version can be found here. The game mechanics in the table are from an older version of Cinemechanix. No blog this week due to the holiday, but I do have a new chunk of the City of 10,000 Daggers…
It’s Dumb Table kind of week, so here’s a (not-quite) double sized table of random mash-up game ideas. Just roll 2d20-1 for a random game to run. Smokey and the Time Bandits Lock, Stock, & Two Smoking Towers The Serpent and the Rainbow Connection The People Under the Stairs Vs. Larry Flynt Hudson Hawk the…
We kicked off con season a couple of weeks ago and got to try out the latest version of Cinemechanix with real live con people for the first time. At DieCon, Leighton ran a sword and planet style game and Hobomancer using Cinemechanix, while I ran a game set in the City of 10,000 Daggers…
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Editor’s Note: This is another pre-World Anvil C10KD post. Here’s a link to the current WA version. Opinions on soulfaring vary considerably: Whether it’s a grave societal threat, idle distraction, path to enlightenment, or indication of moral failing depends on who you ask. For this reason, it’s a topic rarely discussed in polite company. Based…
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