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Hex Games Celebrates 20 Years of QAGS at Archon 42

Steve Johnson5 years ago7 months ago01 mins

I’ve mentioned a few times in the past year that it’s now been 20 years since we released the first edition of QAGS. Or at least since we printed it. “Released” is probably overstating the book’s availability, given that it was only available at cons we went to, at the store where I worked, and…

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D&D 5E Review Part 15: Spells (Actually a GenCon Report)

Steve Johnson5 years ago7 months ago011 mins

Spells are a very important part of D&D, especially for spell casters. The selection of spells a spell caster has available to him can have a major effect on his or her spelling. I think the most important aspect of spells are their spell like qualities…ok, you got me, I didn’t read the spell section,…

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  • Conventions

GenCon 2018 Prep: Round 1

Steve Johnson6 years ago7 months ago01 mins

If you’re running games at GenCon, you have to turn in the descriptions months ahead of time, so here’s what I’m running at GenCon this year (all using the Cinemechanix system), and where they came from. Facebook Twitter Reddit Tumblr Email

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Cinemechanix 2-Hour Con Demo Playtest Report

Steve Johnson6 years ago7 months ago01 mins

I didn’t post last week because I spent the early part of the week getting ready for Archon and Thursday night loading up the booth and driving to St. Louis. What was I working on for Archon? Mostly boring stuff: reprinting missing character sheets from the games I’d already run at other cons, counting and…

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GenCon 2017 Report

Steve Johnson6 years ago7 months ago02 mins

I’d planned to post a GenCon report last week, but I got hit with overtime at my day job when I got back (my 4-day week turned into 50 hours) and just didn’t have any time to write it. As usual, the plan was to arrive in Indianapolis on Thursday, run games on Friday, Saturday,…

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Scene from the movie Dark Dungeons (c)2014 by Rallsfilm & Zombie Orpheus Entertainment. Based on the tract Dark Dungeons by Jack Chick.
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Cinemechanix Design Journal: DieCon Report

Steve Johnson6 years ago7 months ago01 mins

Before this weekend, I hadn’t run a complete playtest game of the current version of Cinemechanix. Part of the reason is situational. I live in the armpit of the Midwest a solid two hours and change from anything resembling an actual city, so there aren’t a whole lot of gamers around in the first place…

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Running Convention Games

Steve Johnson8 years ago7 months ago01 mins

Since it’s con season, this week I’m going to talk about running convention games. For the most part, the tricks to running a good convention game are the same as for any other game: make sure everyone has fun, give each character a chance to shine, and give the characters a stake in what’s going…

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  • Conventions

Looking Forward To GenCon

Steve Johnson11 years ago7 months ago01 mins

In less than a week, the Hex crew will be converging on Indianapolis for GenCon, the biggest gaming convention of them all. The first time I went to GenCon, I dreaded it–I was afraid it would be a perfect storm of all the things that annoyed me about Origins and Dragon*Con. These days, it’s my…

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Con Report: Egypt Wars 1

Steve Johnson13 years ago7 months ago01 mins

Although some of our Ohio folks have already been to BashCon this year, the con season really kicked off this past weekend, with the Hex staff attending not one but two conventions. Ian and Colin Thomas (cult hero) went to Louisville for Conglomeration (Ian’s posted a brief summary on the Hex forums–hopefully he’ll go into…

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  • Actual Play Reports
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GenCon 2009 Report

Steve Johnson14 years ago7 months ago01 mins

This year’s GenCon, which most Death Cookie readers know is the world’s biggest (non-computer) gaming convention, was held August 13-17 in downtown Indianapolis. As you’d probably expect, a few members of the Hex staff made our way to the land of Johnny Cougar for a few days of game demos and shameless self-promotion. In addition…

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