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Reverb Gamers 2012, #18 & #19

Steve Johnson14 years ago3 years ago06 mins

REVERB GAMERS 2012, #18: Have you ever “cheated” on a die roll/random chance outcome, or looked up a quest solution on a fan site? Why or why not? If yes, was it worth it? (Courtesy of Atlas Games. Visit them at www.atlas-games.com) Have I ever cheated on a roll? Well sure. I’m reasonably sure that…

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  • Prompts and Challenges

Reverb Gamers 2012, #9

Steve Johnson14 years ago3 years ago03 mins

REVERB GAMERS 2012, #9: Have you ever played a character of the opposite sex. Why or why not? If yes, how did the other players react? (Courtesy of Atlas Games. Visit them at www.atlas-games.com) Lots of times. As for “why,” it’s basically a matter of that gender fitting the character I want to play. Even…

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  • Cinemechanix V23

Hero Factor

Steve Johnson4 years ago3 years ago01 mins

Here’s the working Hero Factor chart/power levels for the dice pool system. Since NPCs don’t roll, there’s no need to worry about mooks/bystanders, cosmic beings, gods, or others that fall outside of the PC range. View at World Anvil Facebook Twitter Reddit Tumblr Email

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  • Hex Games News and Info

Hex Teams Up With Gamers For Humanity to Raise Money For New Orleans Trip

Death Cookie Staff15 years ago2 years ago01 mins

Hex Games is proud to support Gamers for Humanity in their fundraising efforts for New Orleans. The first 100 people to donate $10 or more to Gamers for Humanity’s New Orleans trip at www.gamersforhumanity.org will receive a copy of the new gaming supplement American Artifacts 2. Your donations will make this year’s New Orleans trip…

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  • Actual Play Reports
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HappilyEverAfter: The Case of the Stolen Slipper

Woody Babb15 years ago3 years ago02 mins

Here’s another Actual Play write-up from Woody at FAST. This one tells the tale of Colin’s HappilyEverAfter game at Archon 2010. (As told by Ms. Muffet) It was just another day in HappilyEverAfter, the city that puts the “sin” in fascination.  You could survive if you knew how to play the game; the penalty for…

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  • Steve's Ramblings

Idea to Thing 7: Sweet Release

Steve Johnson9 years ago3 years ago02 mins

Once you’ve finished all the Grunt Work, you’ll have a product suitable for publication. This will lead you to a whole new round of Grunt Work to actually publish the thing, and it’s even less fun that the final rounds of editing and layout you just finished. If this is your first product, there will…

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  • Steve's Ramblings

Cinemechanix: Spoilers

Steve Johnson7 years ago3 years ago010 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • General Gaming Articles

Disney Noir

Steve Johnson11 years ago3 years ago08 mins

A year or so ago, a game I was playing in had to go on a temporary hiatus because of the GM’s work schedule, so we started talking about what to play in its place. At some point, the idea of a Grindhouse-style game about Disney Princess came up, and after a while that evolved…

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  • Actual Play Reports

Actual Play Theater Episode 1: Sword & Sorcery

Steve Johnson16 years ago3 years ago01 mins

Even though the Hex staff is spread out from Nashville to Toledo, we do occasionally manage to get together and play games outside of conventions. This year, Joshua LH Burnette has been recording many of these games, and as he gets them edited and bumpered, we’re going to post them here for your enjoyment. Facebook…

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Book of Dumb Tables 2 Cover Illustration by Joshua LH Burnett
  • Dumb Tables

Dumb Tables: The Absurd Plot Generator

Steve Johnson7 years ago3 years ago01 mins

It’s a Dumb Table kind of week. I might convert this to a script at some point, but for the time being I’m going to do it the old-fashioned way. Just follow along and roll on each table to generate your plot. Figuring out what the elements mean is your problem. Facebook Twitter Reddit Tumblr…

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