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Over the last year or so, I’ve seen several references to and discussions about “hard” and “soft” magic systems. Author Brandon Sanderson coined these terms to describe world builders approach magic. Basically, soft magic is vague and open to a lot of hand-waving and interpretation by the author. Soft magic works best when magic is…
Just thought I’d post a pic of the progress on the Shymeria map. I had a false start that lost some time, but I think it’s starting to shape up nicely. Facebook Twitter Reddit Tumblr Email
When I watched the new She-Ra series, I realized that “Aetheria” was basically the same as “Etheria,” Eternia’s sister planet. A Google also turned up a video game that appears to be current that uses “Aetheria” with the “Ae” spelling. So I decided to change the name, which was a terrible thing because I agonize…
I’m trying to work out how to make the rules for powers to work in Guardians of Shymeria. I’ve had several false starts so far. Every time I actually start writing the rules, I find myself lost once again in the Land of Crunch. I don’t want the rules to come from the Land of…
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To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.
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Those of you who have been following along with the super-crappy but functional basic rules draft I’m working on know that I recently added the very broad strokes of the combat section. (If you haven’t seen the latest draft but would like to, check out my Patreon or join the Playtest Group on Facebook). There’s…