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  • Steve's Ramblings

Cinemechanix: Full(ish) Circle

Steve Johnson7 years ago3 years ago01 mins

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  • Steve's Ramblings

I’m Probably Overthinking This (Cinemechanix Skills)

Steve Johnson7 years ago3 years ago015 mins

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  • Steve's Ramblings

Cinemechanix Edges: Changing Direction

Steve Johnson7 years ago2 years ago01 mins

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  • Steve's Ramblings

Cinemechanix: Conflicts & Complications

Steve Johnson7 years ago2 years ago02 mins

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  • Steve's Ramblings
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  • M-Force

M-Force Specialties for Cinemechanix

Steve Johnson8 years ago2 years ago01 mins

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  • Steve's Ramblings

Personalized Special Effects for Cinemechanix

Steve Johnson8 years ago2 years ago03 mins

Before we start, you should go buy The Comprehensive Soldier, the newest sourcebook for Qerth! One of the core ideas of Cinemechanix is that we don’t give you rules for playing a game, we give you the tools to create the rules for the game you want to play.* One recurring idea in the rules…

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  • Steve's Ramblings

Cinemechanix Design Journal: Character Creation, Part 2

Steve Johnson10 years ago3 years ago01 mins

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  • General Gaming Articles

You Are Not Your Character Sheet

Steve Johnson11 years ago2 years ago01 mins

“You are not your job. You’re not how much money you have in the bank. You’re not the car you drive. You’re not the contents of your wallet. You’re not your fucking khakis.”–Tyler Durden, Fight Club If Tyler Durden were a GM, he might add that you are not your Charisma, you’re not your Gimmick,…

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