Cinemechanix: Resources

Let’s talk about resources, which at least for this post include things like money and equipment, connections and allies, locations (like crime caves or secret hideouts), social capital (rank, status, fame, etc.), and anything else that’s beneficial to the character but not a personal trait of the character. In QAGS, we called (more or less)…

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Reverb Gamers 2012, #20

REVERB GAMERS 2012, #20: What was the most memorable character death you’ve ever experienced? What makes it stick with you? (Courtesy of Atlas Games. Visit us them www.atlas-games.com) Since I usually play in very story/character-driven games, there aren’t a whole lot of deaths and when characters do die it’s always dramatically appropriate, and therefore memorable,…

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Book of Dumb Tables 2 Cover Illustration by Joshua LH Burnett

Scene Changers

  Sometimes, scenes just drag on too damned long as players insist on searching for non-existent clues, questioning suspects who don’t know anything, and focusing on throwaway details that don’t mean anything. Usually, the best way to deal with this is to have something happen that the characters have to deal with right away, but…

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2019 Reading List

I’ve gotten bad at reading actual books (regardless of format), so in 2018 I re-started an old livejournal tradition of keeping a running list of the books that I’d read that year. My thinking was that knowing the actual number of books I’d read might convince me to read a real book instead of clicking…

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