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Hex Games

  • Steve's Ramblings
  • Champions of Shymeria

Campaign Design Walk-Through 3: Setting

Steve Johnson8 years ago3 years ago02 mins

Since setting is the foundation of most fictons, we’re going to start our design of the Guardians of Shymeria ficton there. Setting, as we all learned in English class, refers to the time and place where the story happens: Civil-War-era Texas, Middle Earth shortly after the Battle of Five Armies, or Earth-That-Was in its final…

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  • Steve's Ramblings
  • Champions of Shymeria

Campaign Design Walk-Through 2: The Ficton

Steve Johnson8 years ago3 years ago02 mins

Once you’ve got an idea of the basic premise of the game and who the characters are going to be, it’s time to start figuring out what kind of world we’re going to need to accommodate them. As those of you who have bought just about any Hex supplement ever know, we like to call…

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  • Steve's Ramblings
  • Champions of Shymeria

Campaign Design Walk-Through 1: Premise

Steve Johnson8 years ago2 years ago02 mins

Since the whole idea behind Cinemechanix is that you use the core rules to create the kind of game you want to play, it seems like it might be a good idea to go through a sample campaign design. I keep going back and forth on whether I want to continue the Sample of Play…

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  • Other Hex Games

Elevator Pitch: Wet Hot American Monsters

Steve Johnson9 years ago3 years ago01 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • Other Hex Games

Elevator Pitch: Dark Age Super-Heroes

Steve Johnson9 years ago2 years ago07 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • Steve's Ramblings
  • The Hex Ficton

Bad Luck Streak at Wizard School

Steve Johnson9 years ago2 years ago01 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • Steve's Ramblings
  • The Hex Ficton

My Idea Debt: The Six-Gun Seven

Steve Johnson9 years ago3 years ago01 mins

I’ve been a fan of the weird west genre since I watched The Adventures of Brisco County Jr. in high school, and at least half of the (admittedly few) Boot Hill games I’ve run have featured something supernatural, or at least seemingly supernatural. I’ve done vampires, The Hound of the Baskervilles (which is really just…

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  • Steve's Ramblings
  • The Hex Ficton

My Idea Debt: Groovin’ Zed

Steve Johnson9 years ago2 years ago02 mins

The next chunk of idea debt in my Binders of Lore is technically titled The Groovin’ Zed and the Roller Kings Intergalactic Tour Guide or some such nonsense, but I’m going to stick with “Groovin’ Zed” because I don’t have all day. To properly appreciate Groovin’ Zed, you have to understand that Leighton Connor and…

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  • Other Hex Games

My Idea Debt: Project G

Steve Johnson9 years ago3 years ago02 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • Steve's Ramblings
  • Champions of Shymeria

Cinemechanix Design Journal: Guardians of Aetheria PCs

Steve Johnson9 years ago3 years ago01 mins

With the new rules changes, I had to change a few things around with character creation, so while I was at it I rearranged, renamed, and simplified character creation. Since I also had to rewrite the Sample of Play Theater entry for character creation, I went ahead and upgraded the characters for the Guardians of…

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