Steve Johnson

Steve Johnson is the co-founder of Hex Games and co-creator of QAGS (the Quick Ass Game System). He has written, co-written, or otherwise contributed to numerous RPG supplements, including Spooky: The Definitive Guide to Horror Gaming, Sharktoberfest, and the ENnie Award-winning Hobomancer. He also writes non-gaming books, makes maps, and does digital art using Daz 3D Studio, AI, and other tools for people who can't draw. You can find links at lnk.bio.kingyak.

Review: Gamemasters: The Comic Book History of Roleplaying Games

Jon Peterson’s Playing to the World was one of those rare books, like Guns, Germs, and Steel or High and Mighty, that’s extremely engaging despite covering subject matter that seems like it should be boring as hell. While I’m not bothering with the multi-book “let’s see if they’ll buy it twice” reboot of Playing to…

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Mythologizing Creativity

A common argument against AI creativity is the belief that art requires a unique, magical force unlike any other human skill. The most simplistic arguments focus on the physical tools and processes used (paint/ink/whatever vs. pixels), echoing similar arguments about photography, Photoshop, and probably brushes (“Real artists use their fingers!”). In the 1990s, these morons…

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