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World Anvil

  • Cinemechanix V23

Hero Factor

Steve Johnson4 years ago3 years ago01 mins

Here’s the working Hero Factor chart/power levels for the dice pool system. Since NPCs don’t roll, there’s no need to worry about mooks/bystanders, cosmic beings, gods, or others that fall outside of the PC range. View at World Anvil Facebook Twitter Reddit Tumblr Email

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  • Cinemechanix V23

Core Mechanic

Steve Johnson4 years ago3 years ago02 mins

Here’s what I’m thinking for the basic die roll for the dice pool system. The broad outline for how stats and such work is the same as for the most recent version of the Hero Die + Trope Die system, but with a dice pool set up. That way instead of fiddling with the difference…

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  • Diner Punks
  • Other Hex Games

Diner Punks: Welcome to the Boomlands

Steve Johnson4 years ago2 years ago01 mins

Sorry for the relative silence lately. It’s been a busy month my internet connection has been hit or miss for about a month (I just switched companies, so hopefully that’s over), and I’ve been sick for the past week and a half. So I haven’t gotten a lot done, but I did get a draft…

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  • Cartography Corner
  • City of Ten Thousand Daggers

Khezvaros Cartography, Part 11

Steve Johnson5 years ago2 years ago08 mins

Note: This is part 11 of a continuing series. Up until now, I’ve been making an old post public each time I posted a new installment for Patreon patrons, but the latest post (Part 14) is the final article about the Khezvaros world map. I’ll release one of the remaining installments out into the wild on…

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  • Cartography Corner
  • City of Ten Thousand Daggers

Khezvaros Cartography, Part 10

Steve Johnson5 years ago2 years ago06 mins

Note: This is part 10 of a continuing series. Up until now, I’ve been making an old post public each time I posted a new installment for Patreon patrons, but the latest post (Part 14) is the final article about the Khezvaros world map. I’ll release one of the remaining installments out into the wild on…

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  • The Hex Ficton
  • Other Hex Games

Has Elvis Left the Building? (Elvismancer Preview)

Steve Johnson5 years ago3 years ago01 mins

I just posted an update to the Elvismancer Kickstarter. The plan was to include a writing sample, but the completely reasonable few paragraphs I originally meant to write combined with a throwaway line from an old Death Cookie article and became an 1800-word in-world article. Since that was way too long for a Kickstarter update,…

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  • City of Ten Thousand Daggers

Soulfaring

Steve Johnson5 years ago3 years ago01 mins

I just posted an article on soulfaring to the City of Ten Thousand Daggers site. This is mostly a slightly revised version of the soulfaring section of Tales from the Lusty Minotaur without the rules, but there are a few new details. The patron-only “Secrets” section (click the button at the bottom of the page…

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  • Hex Games News and Info
  • The Hex Ficton

The Hex Ficton on World Anvil

Steve Johnson5 years ago3 years ago01 mins

I’ve started a new World Anvil page for the Hex Ficton (where M-Force, Hobomancer, and many other Hex Games are set). It’s in the very early stages right now–just a few brief articles and some partial timelines with no real theming or branding–and not really ready to be shared publicly, but I wanted to give…

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  • City of Ten Thousand Daggers

The Evolution of the Durvan (and WorldEmber)

Steve Johnson5 years ago3 years ago06 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • City of Ten Thousand Daggers

WorldEmber is Coming!

Steve Johnson5 years ago2 years ago05 mins

Since there was no convention season this year, I’ve got more vacation time than I can roll over at the end of the year, so I took yesterday and today off. I chose this week in part because it’s before the holidays (when everyone’s asking for time off), but mainly because I was hoping to…

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WWPHITM?
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QAGS
Hobomancer
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Cinemechanix V23
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City of Ten Thousand Daggers
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