Remember Cinemechanix?
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Before this weekend, I hadn’t run a complete playtest game of the current version of Cinemechanix. Part of the reason is situational. I live in the armpit of the Midwest a solid two hours and change from anything resembling an actual city, so there aren’t a whole lot of gamers around in the first place…
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We’re about halfway through the playtest period for Cinemechanix (but still accepting playtesters, if you want to join us), so now that I’ve gotten some feedback I’m working on the 3rd revision of the rules. I’m doing more re-writing than I thought I would be at this point, but fortunately most of it’s easy stuff:…
This week’s blog is going to be short, because I’ve been busy this week. I posted a partial draft of the rules (mostly just the players/rules section) to the playtest group during the last week of January, and a couple of people have run some games using that draft. My goal was to get the…