Review: Gamemasters: The Comic Book History of Roleplaying Games

Jon Peterson’s Playing to the World was one of those rare books, like Guns, Germs, and Steel or High and Mighty, that’s extremely engaging despite covering subject matter that seems like it should be boring as hell. While I’m not bothering with the multi-book “let’s see if they’ll buy it twice” reboot of Playing to…

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Book of Dumb Tables 2 Cover Illustration by Joshua LH Burnett

What If…?

  Even casual comic fans are probably familiar with the “What If…?” format: change something and see what else changes because of it. Kind of like a lot of RPGs (“it’s like our world except…”). These tables give you some “What If…?” scenarios that you can use as a starting point for a modern-day game…

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The Squint

A squint is a scientist who specializes in analyzing evidence in order to solve a problem or mystery. The name “squint” (coined by Agent Booth on the TV series Bones) refers to the fact that the squint is always looking intently at something–a microscope, a computer screen, or whatever. While the term was invented to…

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