GMing Dreams

About a month ago, someone on Reddit asked for tips on using dream logic in games. He or she planned on introducing a trickster villain whose presence twisted reality into a dream-like state. I posted some suggestions and thought “that would make a good blog subject,” then promptly forgot about it. Now I’ve remembered that…

Read More

Supporting Character Quirks

  Supporting characters are a lot more interesting when there’s something weird about them. While you don’t want to give every single GMC the characters meet a quirky trait (unless you’re playing a David Lynch-style game), important or recurring characters will be more memorable if they’ve got an unusual trait. The list below is for…

Read More