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Charles Fort

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RPGaDay2015, Part 7 (#26)

Steve Johnson10 years ago3 years ago03 mins

Before I get into today’s question, I’ve got a new article up on HubPages called “Five RPG Characters To Watch Out For,” the topic of which should be obvious from the title. Give it a read, take the poll, comment, share it, like it, Tweet it, etc. 26. Favorite inspiration for your game.  I get…

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Influence Mapping Your Game

Steve Johnson11 years ago3 years ago02 mins

“The novel is a challenge to vulgarization: write something that looks new to you: someone will point out that the thrice-accursed Greeks said it long ago.”–Charles Fort As Fort observes, there really aren’t any new ideas. The best you can really hope for is to mix old story elements in a new and interesting way…

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Rethinking Ritual Magic

Steve Johnson14 years ago3 years ago01 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • Archetype of the Week

Archetype of the Week: The Trickster

Steve Johnson16 years ago2 years ago01 mins

The trickster (often called the shapeshifter) archetype is closely related to the fool, but tends to be a more subversive character than the fool. The fool is (whether he knows it or not) is the object of others’ laughter; the joke is on the fool. With the trickster, the joke is nearly always on someone…

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Fort High: Monkey Trouble

Steve Johnson16 years ago2 years ago01 mins

I ran this session of Fort High: Monkey Trouble at Origins in 2007. If I’m not mistaken, it was the first successful playtest of the Weird Times at Charles Fort High setting. While I have tried to be as faithful to the actual game we played as possible, a number of details have been left…

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