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Dumb Table: Campaign-Changing Events (Inspired by GWAR)

Steve Johnson9 years ago3 years ago01 mins

Note: Starting next week, the regular blog day is going to be Thursday. But for now, here’s a dumb table. Has your campaign gotten sucky and boring? One way to break out of a game rut is to throw out the status quo so the players are forced into new and unexpected situations. Here’s a…

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  • Steve's Ramblings
  • Champions of Shymeria

Campaign Design Walk-Through 3: Setting

Steve Johnson9 years ago3 years ago02 mins

Since setting is the foundation of most fictons, we’re going to start our design of the Guardians of Shymeria ficton there. Setting, as we all learned in English class, refers to the time and place where the story happens: Civil-War-era Texas, Middle Earth shortly after the Battle of Five Armies, or Earth-That-Was in its final…

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  • Dumb Tables

Tuesday Table: Mash-Up Madness

Steve Johnson14 years ago2 years ago01 mins

Since I’ve been knee-deep in hobos and haven’t gotten around to posting a table in the last few weeks, I’m going to post 3 today. Use these to come up with an idea for a one-shot. The first table gives you the genre, the second the plot, and the third the style of the game….

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  • Prompts and Challenges

Reverb Gamers 2012, #21 & #22

Steve Johnson14 years ago3 years ago129 mins

REVERB GAMERS 2012, #21: What’s the best bribe you’ve ever given (or received as) a GM? What did you get (give) for it? (Courtesy of Atlas Games. Visit them at www.atlas-games.com) Considering I co-wrote a game where bribing the GM is a legitimate mechanic, you’d think I’d have a good story about this, but I…

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  • Steve's Ramblings

Cinemechanix Design Journal: Everybody Out of the Dice Pool

Steve Johnson10 years ago3 years ago01 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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  • Cartography Corner
  • City of Ten Thousand Daggers

Khezvaros Cartography Part 6

Steve Johnson6 years ago3 years ago09 mins

Note: This is part 6 of a continuing series (currently up to 11 entries). I’m making an old post public each time I make a new one for patrons (so when Part 12 goes up, Part 7 will go public). If you don’t want to wait, become a patron!  You can find out more about…

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  • Monster of the Week
  • M-Force

Monster of the Week: The Goblin

Steve Johnson15 years ago3 years ago01 mins

Also Known As: Duende (Latin America, Philippines, Portugal, Spain), Hiisi (Finland), Kallikantzaros (Greek) Description: Goblins are small, ugly humanoids three to four feet tall. They have thin, spindly arms and legs, large yellow eyes, slightly pointed ears, and mouths full of small, pointed teeth. Their thick, rubbery skin ranges in color from brownish green to…

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  • Archetype of the Week

The Cat Burglar

Steve Johnson17 years ago3 years ago01 mins

Anyone can bust out a window and steal some stuff, but if you want to rob someone blind without drawing too much unwanted attention, you need a cat burglar. Cat burglars have the experience, skills, and (most importantly) style to get the goods and get away without arousing any suspicion. The really good ones have…

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  • Steve's Ramblings

Cinemechanix: Role-Playing and Story Mechanics

Steve Johnson8 years ago3 years ago01 mins

When I redesigned the character stats for Cinemechanix, one thing I wanted to do was make the whole “Story” side of the sheet seem less like an afterthought, in part by including some kind of crunch to the story stuff. Role-playing and story mechanics are something I’ve never quite settled into a firm opinion on,…

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  • Steve's Ramblings

I’m Probably Overthinking This (Cinemechanix Skills)

Steve Johnson7 years ago3 years ago015 mins

To view this content, you must be a member of Steve’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.

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