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Campaign Design Walk-Through 1: Premise

Steve Johnson8 years ago2 years ago02 mins

Since the whole idea behind Cinemechanix is that you use the core rules to create the kind of game you want to play, it seems like it might be a good idea to go through a sample campaign design. I keep going back and forth on whether I want to continue the Sample of Play…

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  • Prompts and Challenges

Reverb Gamers 2012, #18 & #19

Steve Johnson14 years ago3 years ago06 mins

REVERB GAMERS 2012, #18: Have you ever “cheated” on a die roll/random chance outcome, or looked up a quest solution on a fan site? Why or why not? If yes, was it worth it? (Courtesy of Atlas Games. Visit them at www.atlas-games.com) Have I ever cheated on a roll? Well sure. I’m reasonably sure that…

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  • Steve's Ramblings
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Cinemechanix Playtest Report

Steve Johnson6 years ago3 years ago013 mins

We kicked off con season a couple of weeks ago and got to try out the latest version of Cinemechanix with real live con people for the first time. At DieCon, Leighton ran a sword and planet style game and Hobomancer using Cinemechanix, while I ran a game set in the City of 10,000 Daggers…

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  • City of Ten Thousand Daggers

Griffons of Light

Steve Johnson3 years ago3 years ago01 mins

I’ve been kind of lazy since I hit the 10K goal, but at least a little of it was because it’s been a busy week and because I intended to take a few days off to make the 25K goal unreachable so I wouldn’t decide to shoot for it. I’m back, and I just finished…

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Book of Dumb Tables 2 Cover Illustration by Joshua LH Burnett
  • Dumb Tables

Tuesday Table: What’s In His Pocketses?

Steve Johnson14 years ago3 years ago01 mins

In most stories and movies, the heroes rarely go through the pockets of their fallen foes unless they’ve got good reason to do so–for example, if they need a weapon or ammo or they need the enemy’s key card to make their escape. Thanks to D&D, however, characters in RPGs regularly heroically search through the…

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“War is a Racket”: An Interview with Carter Newton, Part 3

Leighton Connor 11 years ago3 years ago014 mins

Conducted by Leighton Connor This is the conclusion of my interview with Carter Newton about his new novel Suicide’s Run: A Tale of the Hobomancers (on sale now!) In Part One, Carter and I talked about using the Hobomancer setting for a novel; in Part Two, we talked in more depth about the characters, and…

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The Road to QAGS, part 6

Steve Johnson1 year ago08 mins

We’re at part 6 and don’t even have a book yet, so I’m going to bullet point through some things to keep this from being an 4 million part article. So, after doing Ukon: There was some kind of issue with the printing. I don’t really remember the details, but we ended up with a…

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Grotesques

Steve Johnson1 year ago01 mins

Latest Spooktober article. Read at World Anvil Facebook Twitter Reddit Tumblr Email

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Zine Month Is Coming!

Steve Johnson10 months ago10 months ago05 mins

It’s Zine Month again, and as usual some Hex Games creators have projects launching soon on Kickstarter. Here’s what we’ve got this year: Beowulf Vs. Grendel for Million-Colored Sun (Leighton Connor) The greatest epic in English literature comes to life! For 12 years Grendel, that unhallowed wight, wrathful and reckless, has rained ceaseless slaughter onto…

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  • Hex Games News and Info
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Hex Games Celebrates 20 Years of QAGS at Archon 42

Steve Johnson7 years ago2 years ago01 mins

I’ve mentioned a few times in the past year that it’s now been 20 years since we released the first edition of QAGS. Or at least since we printed it. “Released” is probably overstating the book’s availability, given that it was only available at cons we went to, at the store where I worked, and…

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