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Hex Games News and Info

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I Have A Dream. I Have A Vision.

Steve Johnson1 month ago1 month ago01 mins

Since it’s so late I’m going to wait until tomorrow to share my Mojo World article with the unwashed masses, but you get it right now! Facebook Twitter Reddit Tumblr Email

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Babalu!

Steve Johnson1 month ago1 month ago01 mins

I’m not “officially” posting my write-up for The Ricky Ricardos until tomorrow, but you can read it today. I’m leaving tomorrow to go to Lexington for a few days, so I don’t know if I’ll post anything new this weekend, but I’ve only got 1500 words left to go so I think I should be…

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QAGS 3E Overview “Podcast”

Steve Johnson8 months ago8 months ago01 mins

So Google Notebook LM has an option where you can generate a podcast about whatever sources you’re using. When I was looking for a Notion replacement, I fed it a bunch of “best alternatives for Notion” type articles and generated a podcast to help choose the best replacement. That worked pretty well, so I gave…

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Zine Month Is Coming!

Steve Johnson1 year ago1 year ago05 mins

It’s Zine Month again, and as usual some Hex Games creators have projects launching soon on Kickstarter. Here’s what we’ve got this year: Beowulf Vs. Grendel for Million-Colored Sun (Leighton Connor) The greatest epic in English literature comes to life! For 12 years Grendel, that unhallowed wight, wrathful and reckless, has rained ceaseless slaughter onto…

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What’s The Matter With QAGS?

Steve Johnson1 year ago1 year ago023 mins

I just wrote a 12-part series providing background for how we got from QAGS 1st Edition to QAGS 2nd Edition and why it’s taken us over 20 years to get around to QAGS 3E. Today, I’m going to go into detail about why I feel like QAGS needs a new edition. Some of the problems…

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The Road to QAGS 3E, Part 12

Steve Johnson1 year ago06 mins

I’ve spent 11 articles working through the first 5 years of Hex Games. Let’s see if I can condense the next 20 or so into a single article. Once Print on Demand became available and we got over our hang-ups about PDF, we were able to go back more or less to our original plan…

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The Road to QAGS 3E, Part 11

Steve Johnson1 year ago07 mins

You might think that after the meeting where we discovered that SupaGenius had stolen thousands of dollars from us, we wouldn’t ever talk to him again. Unfortunately, that wasn’t quite the case. For one thing, there was a lot of stuff–bank accounts, web hosting, etc. that we had to make sure we could access and…

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The Road to QAGS 3E, Part 10

Steve Johnson1 year ago010 mins

Once SupaGenius was gone, we spent the rest of Origins comparing notes, but that didn’t really help us. We found out that Corporate Sugar Daddy had paid for the M-Force print run, but I don’t remember the excuse SuperGenius gave him for not using the money that was supposed to be in the bank account…

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The Road to QAGS 3E, Part 9

Steve Johnson1 year ago012 mins

We’d already been working on M-Force for a while before the GAMA show, but after we got back we kicked into high gear to make sure we could get the book out in time for Origins. M-Force, for those of you who don’t know, is our Monster Hunting game. It’s one of my favorite games…

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The Road to QAGS3E, Part 8

Steve Johnson1 year ago1 year ago010 mins

We ended 2001 feeling pretty good about ourselves. We’d just released our first full-sized book, we had nationwide distribution, our con games were overflowing with players, and we beat Steve Jackson at TOON!. For 2002, we had even bigger plans, focused on two things: first, we’d go to the GAMA show in March. Then we’d…

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