{"id":616,"date":"2018-07-27T00:01:45","date_gmt":"2018-07-27T00:01:45","guid":{"rendered":"https:\/\/deathcookie.com\/home\/d-d-5e-review-part-14-spellcasting\/"},"modified":"2023-02-22T00:46:03","modified_gmt":"2023-02-22T00:46:03","slug":"d-d-5e-review-part-14-spellcasting","status":"publish","type":"post","link":"https:\/\/deathcookie.com\/home\/d-d-5e-review-part-14-spellcasting\/","title":{"rendered":"D&#038;D 5E Review Part 14: Spellcasting"},"content":{"rendered":"<p><a href=\"https:\/\/amzn.to\/2mDEEua\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\" alignright size-full wp-image-615\" style=\"border: 0; float: right;\" src=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2018\/07\/51u251H7IfL.jpg\" width=\"250\" border=\"0\" srcset=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2018\/07\/51u251H7IfL.jpg 333w, https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2018\/07\/51u251H7IfL-200x300.jpg 200w\" sizes=\"(max-width: 333px) 100vw, 333px\" \/><\/a>It\u2019s been a while since I\u2019ve shamelessly plugged anything, so let\u2019s start with that. Hex Games co-founder Leighton Connor has just released the latest Ross Fulton, Occult Detective story, <a href=\"https:\/\/amzn.to\/2mDEEua\" target=\"_blank\" rel=\"noopener\">The MarmiCon Conundrum<\/a>, in which I appear as a character. Leighton and I will also be releasing a new <a href=\"http:\/\/www.brainfartpress.com\" target=\"_blank\" rel=\"noopener\">Brainfart Press<\/a> book next week called Pig Palaces &amp; Brisket Barns: A Guide to America\u2019s Best Barbecue Joints (That We Made Up). No links yet, but I promise you can find out about it as soon as it goes live by checking the Brainfart Page or following Brainfart on Facebook or Twitter. I\u2019ll also definitely mention it in my newsletter and on Patreon, both of which are linked in the right sidebar of this story\u2019s page. I\u2019m mentioning Pig Palaces now because I won\u2019t be posting next week; I\u2019ll be in or on my way to Indianapolis for GenCon when the blog usually goes up. We\u2019ve actually got at least one game with a few spaces left last I checked, if you happen to be going to the con and want to check out Cinemechanix.<\/p>\n<p>Now I\u2019m going to talk about D&amp;D some more.<\/p>\n<p>Chapter 10: Spellcasting isn\u2019t technically the last chapter, but Chapter 11 is an 87 page list of spells, so it\u2019s only a chapter because they called it a chapter, not because it has any similarity of format to the previous 10 chapters. I\u2019d call it an appendix, but I guess they didn\u2019t want to lump it in with the other (much shorter) appendices that immediately follow it. So as far as I\u2019m concerned this is the last chapter. It starts of with some rambling about spells that doesn\u2019t seem to be going anywhere until right at the end where it\u2019s clear that the point of the opening is to make sure you\u2019re aware that there are a shitload more spells a-coming, and you can get them by giving Hasbro your money.<\/p>\n<p>The first few sections cover spell levels (1-9 for everybody, none of that 9 for wizards, 7 for clerics nonsense) and memorization basics. The big difference here from previous editions is that there\u2019s basically an extra level of spell slots. In previous edition, you had X spell slots of each level and filled each of them with a specific spell. So if you had 3 1st level slots and wanted to cast Magic Missile twice, you\u2019d have to memorize Magic Missile, Bigby\u2019s Happy Ending, and Magic Missile. Your memorized spells were the only subset of your spellbook.<\/p>\n<p>The new version takes it one step closer to Carlin\u2019s \u201cA Place For My Stuff\u201d routine. First, you\u2019ve got your spellbook. These are all the spells you\u2019ve picked up over the years and could potentially cast. But you can\u2019t just cast any of them whenever you want because game balance(?), so you\u2019ve got to pack a smaller version of your spellbook. These are called Prepared Spells, and are basically the ones you\u2019ve got committed to memory right now. So you might have the first level spells Magic Missile, Bigby\u2019s Happy Ending, Mage Armor, and Leomund\u2019s Peaceful Port-a-Potty committed to memory. Then you have your spell slots, which is the amount of magical energy that you can channel through your body between naps. You don\u2019t have to define which spells go in which slots. Instead, you can use the slots to cast any combination of prepared spells. So you can cast 3 Magic Missiles, 2 Magic Missiles and a Leomund\u2019s Shithouse, 3 Bigby\u2019s Handjobs, or Shield, Magic Missile, and Leomund\u2019s Shithouse. It all depends on what kind of battles, sexual frustrations, and dietary fiber your character experiences. You can also use a higher level spell slot to cast a lower level spell (so if you don\u2019t need to turn invisible but you really need to take a shit, you can use your 2nd level spell slot to cast Leomund\u2019s Peaceful Port-a-Potty). In some cases, using a higher level spell slot increases the effects of the spell.<\/p>\n<p>Even though there\u2019s technically slightly more to keep track of, the new system isn\u2019t much more complicated than the old version and it makes spellcasters a whole lot more versatile, especially at low levels. While it doesn\u2019t completely eliminate the likelihood of running into a situation where that spell that you didn\u2019t memorize because it\u2019s only occasionally useful would come in really handy (since you still have to choose your prepared spells), it does make those situations less common. You still might regret preparing Detect Magic instead of Read Languages every now and then, but at least you can use the slot to cast an extra Magic Missile instead of just having the whole thing go to waste.<\/p>\n<p>Cantrips used to work just like spells (just shitty ones), with each wizard memorizing a certain number of them each day. Now they\u2019re minor (but generally more useful than their predecessors, based on my brief skimming of a few) spell effects that spellcasters (of all types, not just wizards) can use whenever and as often as they feel like. This adds some versatility and fits a little better with how wizards work in most non-RPG-based fantasy fiction. I approve.<\/p>\n<p>Next up are rituals, which intrigued me when they were mentioned earlier in the book. Even most D&amp;D-based fiction occasionally gets away from point-and-shoot magic in favor of a good old fashioned ritual, but the D&amp;D rules have rarely allowed for the kind of magic that you get in real-world folklore and pre-D&amp;D fantasy fiction. About as close as we got previously were high level spells with expensive components and long casting times. The new ritual rules don\u2019t really add much, but at least it\u2019s something. With the ritual rules, it takes 10 extra minutes to cast a spell as a ritual. In exchange for spending the extra time, you don\u2019t have to spend a spell slot. Only certain spells (the ones with a \u201critual\u201d tag) can be cast as a ritual, and only by characters with an appropriate class feature. I would have like more flavor here, but at least the rule acknowledges the existence of ritual magic as a thing that exists and gives spellcasters yet another option to actually, you know, cast spells even after they\u2019ve used up their spell slots.<\/p>\n<p>Everything else in the chapter is standard: descriptions of the traits in the spell format, spell components, schools of magic, saving throws, etc. The only new additions are a sidebar of pure filler (\u201cThe Weave of Magic\u201d) and a section about the standard area of effect shapes in case you missed learning about shapes in grade school. That section is a variation on the movement rules, basically just there to highlight how much easier this would all be with a grid map. And if you\u2019re using a grid map, you might as well use miniatures. Have you thought about using miniatures? Why don\u2019t you just buy yourself a fuckin\u2019 pile of miniatures? All the cool kids have miniatures.<\/p>\n<p>Next week: I\u2019ll be at GenCon. You\u2019ll have to find something else to kill some time on a Thursday night. Maybe grab one of those books I mentioned at the top or shop for miniatures or something.<\/p>\n<p><a href=\"https:\/\/www.patreon.com\/kingyak\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\" size-full wp-image-435\" style=\"border: 0px; display: block; margin-left: auto; margin-right: auto;\" src=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/06\/Oo4th_patreon_name.png\" width=\"300\" border=\"0\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It\u2019s been a while since I\u2019ve shamelessly plugged anything, so let\u2019s start with that. Hex Games co-founder Leighton Connor has just released the latest Ross Fulton, Occult Detective story, The MarmiCon Conundrum, in which I appear as a character. Leighton and I will also be releasing a new Brainfart Press book next week called Pig&#8230;<\/p>\n","protected":false},"author":1,"featured_media":3486,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2062,25],"tags":[1118,1885,2101],"class_list":["post-616","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-general-gaming-articles","category-reviews","tag-dd","tag-reviews","tag-dungeons-dragons-5e"],"_links":{"self":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/616","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/comments?post=616"}],"version-history":[{"count":2,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/616\/revisions"}],"predecessor-version":[{"id":2930,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/616\/revisions\/2930"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media\/3486"}],"wp:attachment":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media?parent=616"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/categories?post=616"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/tags?post=616"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}