{"id":436,"date":"2015-06-05T19:41:23","date_gmt":"2015-06-05T19:41:23","guid":{"rendered":"https:\/\/deathcookie.com\/home\/influence-mapping-your-game\/"},"modified":"2023-02-25T20:20:29","modified_gmt":"2023-02-25T20:20:29","slug":"influence-mapping-your-game","status":"publish","type":"post","link":"https:\/\/deathcookie.com\/home\/influence-mapping-your-game\/","title":{"rendered":"Influence Mapping Your Game"},"content":{"rendered":"<p class=\"MsoNormal\" style=\"padding-left: 30px;\"><em>\u201cThe novel is a challenge to vulgarization: write something that looks new to you: someone will point out that the thrice-accursed Greeks said it long ago.\u201d<\/em>&#8211;Charles Fort<\/p>\n<p class=\"MsoNormal\">As Fort observes, there really aren\u2019t any new ideas. The best you can really hope for is to mix old story elements in a new and interesting way that people will like. Most people are reluctant to admit that when they first start doing creative stuff, often to the point of denying obvious and unavoidable influences. \u201cOh, it\u2019s nothing like Lord of the Rings,\u201d they\u2019ll say. \u201cThat was all about a magical ring. My trilogy is all about a magical necklace.\u201d I\u2019m sure I\u2019ve been guilty of that kind of nonsense before myself, but the more I\u2019ve done the more I\u2019ve begun to wear my influences on my sleeve. In fact, I\u2019ve found that understanding how all the different influences fit together can be an incredibly useful, at least when it comes to designing games.<\/p>\n<p><!--more--><\/p>\n<p class=\"MsoNormal\">You\u2019ve probably stumbled across an Influence Map on an artist\u2019s or writer\u2019s blog at some point. Basically, it\u2019s a grid of images of different sizes showing what people and things influence the creative process of the person who made the graphic. The bigger the image, the bigger the influence. While I\u2019m sure the idea\u2019s been around since long before the internet, as far as I can tell the meme template most people use is from \u00a0DeviantArt user fox-orian. You can get a copy of it <a href=\"http:\/\/fox-orian.deviantart.com\/art\/Influence-Map-Template-174550753\" target=\"_blank\" rel=\"noopener\">here<\/a>. For some reason I woke up a couple of days ago with an idea in my head about using an Influence Map when designing a new campaign or game setting.<\/p>\n<p class=\"MsoNormal\">Actually, the mental image floating in my head as I woke up was of an image map for a specific game. It\u2019s a game about Appalachian moonshiners in the 1920s world of <a href=\"http:\/\/www.drivethrurpg.com\/product\/102624\/Hobomancer?affiliate_id=78947\" target=\"_blank\" rel=\"noopener\">Hobomancer<\/a> that\u2019s been floating around in my head for a few years now. The working title at the moment is \u201cOutlaws of Goblin Horror.\u201d I used it as the basis for some examples in my latest <a href=\"http:\/\/kingyak.hubpages.com\/\" target=\"_blank\" rel=\"noopener\">Hubpages<\/a> article (which I\u2019ll be posting early next week). I\u2019d just finished writing the article before I went to bed the night before, which is probably why it was scratching at my brain. I\u2019ve got several projects I need to finish before I can even start to work on Goblin Holler, but I decided to try making an Influence Map anyway, partly to see if the idea works and partly to kickstart my brain again whenever I do get around to writing the game. Here\u2019s what I came up with:<\/p>\n<p class=\"MsoNormal\"><img decoding=\"async\" class=\" size-full wp-image-434\" style=\"border: 0px; display: block; margin-left: auto; margin-right: auto;\" src=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/06\/GoblinHollerInfluenceMap.png\" width=\"500\" border=\"0\" srcset=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/06\/GoblinHollerInfluenceMap.png 1000w, https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/06\/GoblinHollerInfluenceMap-205x300.png 205w, https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/06\/GoblinHollerInfluenceMap-768x1123.png 768w, https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/06\/GoblinHollerInfluenceMap-700x1024.png 700w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<ol>\n<li>Hobomancer and <a href=\"http:\/\/www.drivethrurpg.com\/product\/81363\/American-Artifacts?affiliate_id=78947\" target=\"_blank\" rel=\"noopener\">American Artifacts<\/a> get a big chunk of space because Goblin Holler is set in the same world a few years before and slightly overlapping the default time period of Hobomancer and these two books set the tone I\u2019m going for.<\/li>\n<li>This is a collection of Manly Wade Wellman\u2019s Silver John stories called <a href=\"http:\/\/www.amazon.com\/gp\/product\/1601251882\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1601251882&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=6DJ6AUTJRYGYHGL3\" target=\"_blank\" rel=\"noopener\">Who Fears the Devil?<\/a>. Leighton discovered it while we were working on Hobomancer and sent copies to several of us for Christmas. When we read them, the general reaction was \u201cthat\u2019s almost exactly what we\u2019re going for.\u201d The only major difference is that Silver John (sometimes called John the Balladeer) is more of a drifter than a hobo. Since the Silver John stories are set in Appalachia and draw on a lot of real folklore from the region, they\u2019re likely to be an even bigger influence on Goblin Holler.<\/li>\n<li>Nick Cave and John Hillcoat&#8217;s movie <a href=\"http:\/\/www.amazon.com\/gp\/product\/B00936A0RU\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00936A0RU&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=PSZBUPJEX7U43N76\" target=\"_blank\" rel=\"noopener\">Lawless<\/a> is what mainly inspired the Goblin Holler Idea in the first place. I was particularly intrigued by the almost legendary qualities attributed to the family, and Tom Hardy\u2019s character in particular (even to the point where he bought into his own legend). For the game, I\u2019m thinking that the default assumption is that the PCs are all part of the same family and have to come up with a family myth that almost works like a magical power. Sort of a group Hobo Power.<\/li>\n<li>One of the early roadblocks I hit was the old \u201cso what do the players actually do during a game?\u201d question. Car chases and shootouts need context and moonshine wars are a long-term story arc, so the mid-level \u201cadventure\u201d story set-ups weren\u2019t immediately obvious. As I talked it out with Richard (Smith, author of <a href=\"http:\/\/www.drivethrurpg.com\/product\/115472\/Imp?affiliate_id=78947\" target=\"_blank\" rel=\"noopener\">IMP<\/a>) one day, we came up with the idea of individual adventures being mostly about helping out neighbors who were in some kind of trouble. We almost immediately realized that, sure as a one-legged duck swims in a circle (actual Waylon Jennings line from the show), \u201cmoonshiners helping neighbors in trouble\u201d is exactly the plot of <a href=\"http:\/\/www.amazon.com\/s\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;field-keywords=The%20Dukes%20of%20Hazzard&amp;linkCode=ur2&amp;tag=gaoheagum-20&amp;url=search-alias%3Dmovies-tv&amp;linkId=6TTA2ATVDX7OTKD4\" target=\"_blank\" rel=\"noopener\">The Dukes of Hazzard<\/a>.<\/li>\n<li><a href=\"http:\/\/www.amazon.com\/gp\/product\/B00S4YGW56\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00S4YGW56&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=E4XL7YBU6L6LKYFK\" target=\"_blank\" rel=\"noopener\">Thunder Road<\/a>\u2019s mainly here for the car chases. This game might actually give me a chance to do something with the \u201ccar magic\u201d idea that\u2019s been floating around in my head for a long time.<\/li>\n<li>This is the <a href=\"http:\/\/www.jdwilkes.com\/\" target=\"_blank\" rel=\"noopener\">J.D. Wilkes<\/a> block. It was originally just going to be Seven Signs, a documentary by Wilkes about fascinating but disappearing pieces of southern culture and folklore. Since the pic didn\u2019t quite fill the grid, I threw in his <a href=\"https:\/\/www.etsy.com\/uk\/listing\/119784901\/grim-hymns-volume-1?ga_order=most_relevant&amp;ga_search_type=all&amp;ga_view_type=gallery&amp;ga_search_query=grim%20hymns&amp;ref=sr_gallery_1\" target=\"_blank\" rel=\"noopener\">Grim Hymns<\/a> comic as a reminder of the supernatural element of the game and a Shack Shakers album for soundtrack purposes. The <a href=\"http:\/\/www.amazon.com\/s\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;field-keywords=legendary%20shack%20shakers&amp;linkCode=ur2&amp;rh=i%3Aaps%2Ck%3Alegendary%20shack%20shakers&amp;tag=gaoheagum-20&amp;url=search-alias%3Daps&amp;linkId=HQHPL7WNAH7IMTZK\">Shack Shakers<\/a> album stands proxy for several other current bands that have the right vibe for Goblin Holler, including Wilkes\u2019 other band, <a href=\"http:\/\/www.amazon.com\/gp\/product\/B002NALP7M\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B002NALP7M&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=ZGLKJVPOVAV66NY4\" target=\"_blank\" rel=\"noopener\">The Dirt Daubers<\/a>, <a href=\"http:\/\/www.amazon.com\/s\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;field-keywords=Split%20Lip%20Rayfield&amp;linkCode=ur2&amp;tag=gaoheagum-20&amp;url=search-alias%3Dpopular&amp;linkId=SXQVN3JKNXAVU7FP\" target=\"_blank\" rel=\"noopener\">Split Lip Rayfield<\/a>, <a href=\"http:\/\/www.amazon.com\/s\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;field-keywords=slim%20cessna%27s%20auto%20club&amp;linkCode=ur2&amp;rh=n%3A5174%2Ck%3Aslim%20cessna%27s%20auto%20club&amp;sprefix=Slim%20Cessna%2Cpopular%2C254&amp;tag=gaoheagum-20&amp;url=search-alias%3Dpopular&amp;linkId=IRTL7474R4J5ANQD\" target=\"_blank\" rel=\"noopener\">Slim Cessna\u2019s Auto Club<\/a>, <a href=\"http:\/\/www.amazon.com\/s\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;field-keywords=The%20Hooten%20Hallers&amp;linkCode=ur2&amp;rh=n%3A5174%2Ck%3AThe%20Hooten%20Hallers&amp;tag=gaoheagum-20&amp;url=search-alias%3Dpopular&amp;linkId=UHUZK24DYYV34D72\" target=\"_self\" rel=\"noopener\">The Hooten\u2019 Hallers<\/a>, <a href=\"https:\/\/uncleskunkle.bandcamp.com\/album\/uncle-skunkle-ep\" target=\"_blank\" rel=\"noopener\">Uncle Skunkle and the Scarecrow Family Band<\/a>, and <a href=\"http:\/\/www.amazon.com\/s\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;field-keywords=pokey%20lafarge&amp;linkCode=ur2&amp;rh=i%3Aaps%2Ck%3Apokey%20lafarge&amp;tag=gaoheagum-20&amp;url=search-alias%3Daps&amp;linkId=OLJBNZWMEGCZYU7G\" target=\"_blank\" rel=\"noopener\">Pokey LaFarge and the South City Three<\/a>.<\/li>\n<li>This block, which includes a stack of Foxfire books, Botkin&#8217;s\u00a0<a href=\"http:\/\/www.amazon.com\/gp\/product\/0517420570\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0517420570&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=3LXDM3FFYECHOCKO\" target=\"_blank\" rel=\"noopener\">Treasury of American Folklore<\/a>, a random album of Appalachian music, and a Hatfield-McCoy historical marker is a reminder that there\u2019s a lot of great stuff in real history and folklore that I need to steal.<\/li>\n<li>Despite the writers\u2019 terribly flawed understanding of Kentucky geography, the Appalachian setting is a big part of <a href=\"http:\/\/www.amazon.com\/s\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;field-keywords=justified&amp;linkCode=ur2&amp;tag=gaoheagum-20&amp;url=search-alias%3Daps&amp;linkId=P2JDSWQ3RHCDMTGV\" target=\"_blank\" rel=\"noopener\">Justified<\/a> and there\u2019s definitely some stuff in the three or four seasons I\u2019ve seen that might serve as inspiration for Goblin Holler. I specifically chose an image where Boyd is in the foreground since Goblin Holler isn\u2019t about the lawmen.<\/li>\n<li>If you\u2019ve read any game I\u2019ve ever done, it shouldn\u2019t surprise you that I\u2019m a big fan of quirkiness, and there\u2019s no better example of Appalachian quirkiness than the White Family of Boone County, West Virginia. I chose the <a href=\"http:\/\/www.amazon.com\/gp\/product\/B0009XBR6O\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B0009XBR6O&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=MPQXZY3FFYXJHPQ2\" target=\"_blank\" rel=\"noopener\">Dancing Outlaw<\/a> over <a href=\"http:\/\/www.amazon.com\/gp\/product\/B003VWC4BW\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B003VWC4BW&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=4RR3D6XCJ53ELLUU\" target=\"_blank\" rel=\"noopener\">The Wild and Wonderful Whites of West Virginia<\/a> out of personal preference for the more Jesco-centric version and because the original is a real documentary. The Johnny Knoxville update feels a little too much like a reality show pilot for my tastes.<\/li>\n<li><a href=\"http:\/\/www.amazon.com\/Joe-R.-Lansdale\/e\/B000AP8R6Y\/ref=as_li_ss_tl?_encoding=UTF8&amp;camp=1789&amp;creative=390957&amp;linkCode=ur2&amp;qid=1433532886&amp;sr=8-2-ent&amp;tag=gaoheagum-20&amp;linkId=LBO5JTGE657NV3E3\" target=\"_blank\" rel=\"noopener\">Joe R. Lansdale <\/a>is probably best known as the author of Bubba Ho-Tep, which was made into a movie starring Bruce Campbell. He also wrote (and Tim Truman drew) three great Jonah Hex mini-series that were published by DC\u2019s Vertigo line in the 90s. A lot of his fiction is set in Texas, not Appalachia, but it has a tone that\u2019s sort of like <a href=\"http:\/\/www.amazon.com\/gp\/product\/B00K0OI42W\/ref=as_li_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00K0OI42W&amp;linkCode=as2&amp;tag=gaoheagum-20&amp;linkId=4A6LTJJN5NIBXL3N\">To Kill A Mockingbird<\/a> if To Kill A Mockingbird was spooky as hell, so he definitely fits here.<\/li>\n<\/ol>\n<p class=\"MsoNormal\">After doing the Influence Map, I don\u2019t really know much more about the Goblin Holler game than I did when I started, but I feel like I have a better grasp of what I want the game to be. I\u2019ve also got a handy reminder of things to (re-)read and (re-)watch between now and whenever I sit down to start writing. The Influence Map (and this article, if I draw any blanks when I look at the graphic) also gives me a handy reference tool to get my head back into the right space when I start working. The images are much more evocative and inspiring than a list would be and the different sizes remind me how important I think (at least right now) each influence is to the core concept. All in all, I think it was definitely worth the time and effort and encourage you to give it a try. If you do, feel free to share a link to your Influence Map either in the comments here or through the Hex social networking page of your choice. I\u2019d love to see how easy it is to \u201cread\u201d one I didn\u2019t make myself.<\/p>\n<p class=\"MsoNormal\" style=\"text-align: center;\"><a href=\"https:\/\/www.patreon.com\/kingyak\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\" size-full wp-image-435\" style=\"border: 0;\" src=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/06\/Oo4th_patreon_name.png\" width=\"350\" border=\"0\" \/><\/a><\/p>\n<p class=\"MsoNormal\" style=\"text-align: center;\">If you enjoy what I do, consider becoming a patron.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201cThe novel is a challenge to vulgarization: write something that looks new to you: someone will point out that the thrice-accursed Greeks said it long ago.\u201d&#8211;Charles Fort As Fort observes, there really aren\u2019t any new ideas. The best you can really hope for is to mix old story elements in a new and interesting way&#8230;<\/p>\n","protected":false},"author":1,"featured_media":3849,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2052,2062],"tags":[2226,2214,2215,2216,2217,2218,2219,2220,2221,2222,2223,2224,2225,2213,2227,2228,2229,2230,2231,2232,2233,2234,2235,2236,2237,1697,110,143,372,401,780,872,881,1381,1400,1563,1599,71,1699,1700,1701,2104,2149,2192,2208,2209,2210,2211,2212],"class_list":["post-436","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-the-hex-ficton","category-general-gaming-articles","tag-justified","tag-thunder-road","tag-j-d-wilkes","tag-seven-signs","tag-grim-hymns","tag-dirt-daubers","tag-slim-cessnas-auto-club","tag-the-hooten-hallers","tag-uncle-skunkle-and-the-scarecrow-family-band","tag-pokey-lafarge","tag-treasury-of-american-folklore","tag-b-a-botkin","tag-hatfields-mccoys","tag-waylon-jennings","tag-kentucky","tag-walton-goggins","tag-jesco-white","tag-dancing-outlaw","tag-the-wild-and-wonderful-whites-of-west-virginia","tag-joe-r-lansdale","tag-bubba-ho-tep","tag-to-kill-a-mockingbird","tag-tim-truman","tag-dc-vertigo","tag-texas","tag-influence-map","tag-dukes-of-hazzard","tag-lotr","tag-american-artifacts","tag-jonah-hex","tag-nick-cave","tag-hobomancer","tag-appalachia","tag-split-lip-rayfield","tag-the-legendary-shack-shakers","tag-leighton-connor","tag-bruce-campbell","tag-charles-fort","tag-lawless","tag-silver-john","tag-moonshine","tag-campaign-planning","tag-tolkien","tag-imp","tag-deviantart","tag-outlaws-of-goblin-holler","tag-many-wade-wellman","tag-who-fears-the-devil","tag-tom-hardy"],"_links":{"self":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/436","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/comments?post=436"}],"version-history":[{"count":10,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/436\/revisions"}],"predecessor-version":[{"id":3160,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/436\/revisions\/3160"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media\/3849"}],"wp:attachment":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media?parent=436"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/categories?post=436"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/tags?post=436"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}