{"id":424,"date":"2015-04-06T20:22:25","date_gmt":"2015-04-06T20:22:25","guid":{"rendered":"https:\/\/deathcookie.com\/home\/an-interview-with-suicide-s-run-artist-jeffrey-johnson\/"},"modified":"2023-02-25T22:34:12","modified_gmt":"2023-02-25T22:34:12","slug":"an-interview-with-suicide-s-run-artist-jeffrey-johnson","status":"publish","type":"post","link":"https:\/\/deathcookie.com\/home\/an-interview-with-suicide-s-run-artist-jeffrey-johnson\/","title":{"rendered":"Fish Are Terrifying: An Interview With Suicide&#8217;s Run Artist Jeffrey Johnson"},"content":{"rendered":"<p><strong>Conducted by Carter Newton<\/strong><\/p>\n<p><img decoding=\"async\" class=\" alignright size-full wp-image-423\" style=\"float: right; border: 0;\" src=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/04\/chapter_8_web.jpg\" width=\"300\" align=\"right\" border=\"0\" srcset=\"https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/04\/chapter_8_web.jpg 540w, https:\/\/deathcookie.com\/home\/wp-content\/uploads\/2015\/04\/chapter_8_web-203x300.jpg 203w\" sizes=\"(max-width: 540px) 100vw, 540px\" \/>Jeffrey Johnson is a talented artist who has done a great deal of work for Hex Games. He may be best known for illustrating the cover of the ENnie Award-winning RPG <a href=\"http:\/\/www.drivethrurpg.com\/product\/102624\/Hobomancer?affiliate_id=78947\" target=\"_blank\" rel=\"noopener\">Hobomancer<\/a> and the <a href=\"http:\/\/www.drivethrurpg.com\/product\/124916\/Hobomancer-Companion?affiliate_id=78947\" target=\"_blank\" rel=\"noopener\">Hobomancer Companion<\/a>. Recently Jeffrey illustrated my novel <a href=\"http:\/\/www.drivethrurpg.com\/product\/146852\/Suicides-Run-A-Tale-of-the-Hobomancers?affiliate_id=78947\" target=\"_blank\" rel=\"noopener\">Suicide Run: A Tale of the Hobomancers<\/a>. I had some questions for him, and he was kind enough to take time out of his busy schedule to answer them.<\/p>\n<p><strong>Carter Newton:<\/strong> Jeffrey, you&#8217;ve worked on several Hex products, including Hobomancer, in the past. Was your process different for this project than it would have been for a gaming supplement?<\/p>\n<p><strong>Jeffrey Johnson:<\/strong> Usually on the game supplements, there is no particular story that needs to be told. Both covers and interiors simply need to evoke the feel of the game setting and hopefully entice people into looking at and ultimately buying the books. Generally I\u2019ve been really lucky when working with the folks at Hex because the brief goes something like this: \u201cWe have this game, it\u2019s about such and such, here\u2019s a copy of the text, make something cool.\u201d So I read as much of the content as I have time for, jot some notes down, work out some ideas in my sketchbook, and maybe look for bits and pieces of reference on the internet. Speaking of internet reference, one of my friends told me that they always try to guess what kind of project I\u2019m working on based on what I pin on Pinterest. It\u2019s not just for girls planning their weddings, you know.<\/p>\n<p>The process for this project WAS a little bit different, though. First off, I couldn\u2019t put the book down\u2014even that first (or second) draft was amazing! So I read through the book and some of the characters jumped out at me from the beginning, so they immediately landed in the sketchbook. The second read through was chapter by chapter, talking with you and \u00a0picking out key scenes that hopefully wouldn\u2019t give anything away, but that also showed some of the terrific action and character in the text. The book is Bo Suicide\u2019s story, so mostly I wanted to focus on him.<\/p>\n<p><strong>CN:<\/strong> You had extremely clear visions of several of the characters &#8211; better than even my own! What did you see in the story that gave you such a clear image of the characters? Were any of them clearer or stronger than others? Were you especially drawn to any of them?<\/p>\n<p><strong>JJ:<\/strong> Montana Handle was the first drawing I sent you. I think he was inspired by a mix of Sam Elliot and watching a lot of \u201cNausicaa of the Valley of the Wind\u201d with my daughters. That\u2019s become part of the pattern for drawing characters in the worlds Hex designs. The Who Would Play Them In The Movie? (WWPTITM?) mechanic of <a href=\"http:\/\/www.drivethrurpg.com\/product\/28315\/QAGS-Second-Edition?affiliate_id=78947\">QAGS<\/a> always gives a handy jumping off point. I always loved Montana Handle though, and he\u2019s the most \u201cout of my head\u201d of all of the characters.<span style=\"font-size: 12.1599998474121px; line-height: 1.3em;\">\u00a0<\/span><\/p>\n<p>Bo Suicide didn\u2019t really become a person to me until about two thirds of the way through the book. In the scene at the section house he gelled as a young Dick Van Dyke. Looking for scenes to illustrate and keeping that look in mind and the feeling I got from that initial illustration really helped make him a likable character for me. It\u2019s really hard to do several drawings of someone you don\u2019t like.<span style=\"font-size: 12.1599998474121px; line-height: 1.3em;\">\u00a0 \u00a0 \u00a0 \u00a0<\/span><\/p>\n<p>The general Store owner could\u2019ve been any number of people I\u2019ve known in small towns in Missouri, Alabama or West Virginia.<\/p>\n<p>One of my friends posted a recent photo of Star Trek\u2019s Lieutenant Uhura (Nichelle Nichols) and she was just so calm, and in command, and refined. She was George Porter, no doubt about it. Then later, talking to you about some trouble with the drawing, you said something like \u201cless serene, more Bruce Lee,\u201d which really fleshed out the idea a lot.<\/p>\n<p><strong>CN:<\/strong> Your image of the monsters in this story is gripping. I actually rewrote sections of the story to more closely reflect the picture you&#8217;d drawn because it totally gave me the creeps. Where did that come from?<\/p>\n<p><strong>JJ:<\/strong> There were a few iterations in my sketch book. At first I was thinking something more spidery with long spindly legs, like the war walkers from War of the Worlds. Those sketches gave way to something more like a horseshoe crab\u2026Often as I\u2019m sketching I tell myself stories about what things look like, how they\u2019re connected to the world, and what purpose different parts serve.<span style=\"font-size: 12.1599998474121px; line-height: 1.3em;\">\u00a0 \u00a0 \u00a0<\/span><\/p>\n<p>Many of my monsters, especially the ones for the Hobomancer world, are based on fish. I guess part of that is a Lovecraft influence, but let\u2019s be honest here\u2026fish are terrifying. I remember thinking that it should definitely have little, beady eyes, and it should seem nearly unbeatable, all teeth and fire, grabbing arms and claws. Its only real purpose in the universe is to hunt and to eat.<\/p>\n<p>Thanks, Jeffrey! To learn more about Jeffrey\u2019s work, visit his <a href=\"http:\/\/lifewithgirls.net\/handmade-family\/\" target=\"_blank\" rel=\"noopener\">blog<\/a> and his <a href=\"https:\/\/www.etsy.com\/shop\/handmadefamily\" target=\"_blank\" rel=\"noopener\">Etsy shop<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Conducted by Carter Newton Jeffrey Johnson is a talented artist who has done a great deal of work for Hex Games. He may be best known for illustrating the cover of the ENnie Award-winning RPG Hobomancer and the Hobomancer Companion. Recently Jeffrey illustrated my novel Suicide Run: A Tale of the Hobomancers. I had some&#8230;<\/p>\n","protected":false},"author":1,"featured_media":3494,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2052,2093,2006],"tags":[1681,2277,2276,2275,2274,2273,2272,2271,2163,43,1680,1678,1677,1633,1565,872,756],"class_list":["post-424","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-the-hex-ficton","category-hobomancer","category-interviews","tag-handmade-family","tag-bruce-lee","tag-nichelle-nichols","tag-dick-van-dyke","tag-ennie-awards","tag-nausicaa-of-the-valley-of-the-wind","tag-sam-elliott","tag-lovecraft","tag-hobomancer-companion","tag-qags","tag-life-with-girls","tag-suicides-run","tag-carter-newton","tag-fiction","tag-jeffrey-johnson","tag-hobomancer","tag-star-trek"],"_links":{"self":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/424","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/comments?post=424"}],"version-history":[{"count":4,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/424\/revisions"}],"predecessor-version":[{"id":3858,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/424\/revisions\/3858"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media\/3494"}],"wp:attachment":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media?parent=424"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/categories?post=424"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/tags?post=424"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}