{"id":364,"date":"2013-04-16T20:01:27","date_gmt":"2013-04-16T20:01:27","guid":{"rendered":"https:\/\/deathcookie.com\/home\/travel-encounters\/"},"modified":"2023-02-26T22:04:48","modified_gmt":"2023-02-26T22:04:48","slug":"travel-encounters","status":"publish","type":"post","link":"https:\/\/deathcookie.com\/home\/travel-encounters\/","title":{"rendered":"Travel Encounters"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>Books and movies often use time spent traveling to help establish the characters and relationships between them, but it&#8217;s sometimes hard to model this in a game, especially if your players aren&#8217;t used to un-prompted role-playing. Sometimes, giving them something that looks a little more like a traditional RPG &#8220;encounter&#8221; can help. Roll on this table to generate interesting events that can serve as jumping-off points to role-playing. <!--more--><\/p>\n<ol>\n<li>The party gets lost.<\/li>\n<li>The party encounters someone who is clearly insane.<\/li>\n<li>Something happens that gives a character a chance to demonstrate knowledge from his back-story.<\/li>\n<li>Something happens that gives a character a chance to demonstrate an ability that the other players haven&#8217;t seen him use before.<\/li>\n<li>The party encounters someone who wants to tag along\/hitch a ride with them.<\/li>\n<li>Highwaymen\/bandits\/pirates attack!<\/li>\n<li>The PCs encounter someone who has been wounded.<\/li>\n<li>The party encounters police\/guards\/soldiers.<\/li>\n<li>Monsters\/wild animals attack!<\/li>\n<li>The PCs encounters someone or something behaving strangely.<\/li>\n<li>The group encounters travelers who have recently been through the area where the PCs are bound.<\/li>\n<li>The party encounters someone in need of assistance.<\/li>\n<li>The PCs have a to solve some minor problem (flat tire, tree blocking the road, etc.) before continuing on their journey.<\/li>\n<li>The party comes upon an unusual landmark.<\/li>\n<li>The characters come upon the scene of an accident.<\/li>\n<li>Bad weather forces the group to seek shelter.<\/li>\n<li>The characters discover an abandoned building.<\/li>\n<li>The group encounters a major landmark or town that isn&#8217;t on the map.<\/li>\n<li>While camping at night, the PCs hear strange noises, see ghostly figures, etc.<\/li>\n<li>The party has a seemingly paranormal or supernatural experience (time slip, missing time, UFO encounter, bigfoot sighting, etc.)<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; Books and movies often use time spent traveling to help establish the characters and relationships between them, but it&#8217;s sometimes hard to model this in a game, especially if your players aren&#8217;t used to un-prompted role-playing. Sometimes, giving them something that looks a little more like a traditional RPG &#8220;encounter&#8221; can help. Roll on&#8230;<\/p>\n","protected":false},"author":1,"featured_media":3912,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1996],"tags":[43,59,886,1526],"class_list":["post-364","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dumb-tables","tag-qags","tag-gming","tag-dumb-tables","tag-encounters"],"_links":{"self":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/364","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/comments?post=364"}],"version-history":[{"count":2,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/364\/revisions"}],"predecessor-version":[{"id":3053,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/364\/revisions\/3053"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media\/3912"}],"wp:attachment":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media?parent=364"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/categories?post=364"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/tags?post=364"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}