{"id":2308,"date":"2022-05-01T14:19:32","date_gmt":"2022-05-01T14:19:32","guid":{"rendered":"https:\/\/deathcookie.com\/home\/tropes\/"},"modified":"2023-03-05T04:38:22","modified_gmt":"2023-03-05T04:38:22","slug":"tropes","status":"publish","type":"post","link":"https:\/\/deathcookie.com\/home\/tropes\/","title":{"rendered":"Tropes"},"content":{"rendered":"<p>I decided that having a different set of tropes for each game was too confusing, so I went with five core tropes that kind of work like attributes but in a way that&#8217;s not so much about quantifying specific attribute-like qualities. The game-specific tropes (like Sorcery or Hacking or whatever) will be Trademarks. The work the same as tropes, but they start at zero and you get to roll the Trademark die in addition to the Trope die.<\/p>\n<p style=\"text-align: center;\"><strong><a href=\"https:\/\/www.worldanvil.com\/w\/kingyak-s-workshop-kingyak\/a\/tropes-article-1\" target=\"_blank\" rel=\"noopener\">View at World Anvil<\/a><\/strong><\/p>\n<style type=\"text\/css\">\r\n       .errordiv { padding:10px; margin:10px; border: 1px solid #555555;color: #000000;background-color: #f8f8f8; width:500px; }#advanced_iframe {visibility:visible;opacity:1;vertical-align:top;}.ai-info-bottom-iframe { position: fixed; z-index: 10000; bottom:0; left: 0; margin: 0px; text-align: center; width: 100%; background-color: #ff9999; padding-left: 5px;padding-bottom: 5px; border-top: 1px solid #aaa } a.ai-bold {font-weight: bold;}#ai-layer-div-advanced_iframe p {height:100%;margin:0;padding:0}<\/style><script type=\"text\/javascript\">var ai_iframe_width_advanced_iframe = 0;var ai_iframe_height_advanced_iframe = 0;function aiReceiveMessageadvanced_iframe(event) {  aiProcessMessage(event,\"advanced_iframe\", \"true\");}if (window.addEventListener) {  window.addEventListener(\"message\", aiReceiveMessageadvanced_iframe);} else if (el.attachEvent)  {  el.attachEvent(\"message\", aiReceiveMessageadvanced_iframe);}var aiIsIe8=false;var aiOnloadScrollTop=\"true\";var aiShowDebug=false;\r\n\t\tif (typeof aiReadyCallbacks === 'undefined') {\r\n\t\t\tvar aiReadyCallbacks = [];  \r\n\t\t} else if (!(aiReadyCallbacks instanceof Array)) {\r\n\t\t\tvar aiReadyCallbacks = [];\r\n\t\t}    function aiShowIframeId(id_iframe) { jQuery(\"#\"+id_iframe).css(\"visibility\", \"visible\");    }    function aiResizeIframeHeight(height) { aiResizeIframeHeight(height,advanced_iframe); }    function aiResizeIframeHeightId(height,width,id) {aiResizeIframeHeightById(id,height);}<\/script><iframe id=\"advanced_iframe\"  name=\"advanced_iframe\"  src=\"https:\/\/www.worldanvil.com\/w\/kingyak-s-workshop-kingyak\/a\/tropes-article-1\"  width=\"100%\"  height=\"600\"  frameborder=\"0\"  allowtransparency=\"true\"  loading=\"lazy\"  style=\";width:100%;height:600px;\" ><\/iframe><script type=\"text\/javascript\">var ifrm_advanced_iframe = document.getElementById(\"advanced_iframe\");var hiddenTabsDoneadvanced_iframe = false;\r\nfunction resizeCallbackadvanced_iframe() {}<\/script><script type=\"text\/javascript\"><\/script>\n","protected":false},"excerpt":{"rendered":"<p>I decided that having a different set of tropes for each game was too confusing, so I went with five core tropes that kind of work like attributes but in a way that&#8217;s not so much about quantifying specific attribute-like qualities. The game-specific tropes (like Sorcery or Hacking or whatever) will be Trademarks. The work&#8230;<\/p>\n","protected":false},"author":1,"featured_media":4202,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2010],"tags":[1739,2013,2014,2084],"class_list":["post-2308","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cinemechanix-v23","tag-cinemechanix","tag-world-anvil","tag-v23","tag-kingyaks-workshop"],"_links":{"self":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/2308","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/comments?post=2308"}],"version-history":[{"count":3,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/2308\/revisions"}],"predecessor-version":[{"id":4203,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/posts\/2308\/revisions\/4203"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media\/4202"}],"wp:attachment":[{"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/media?parent=2308"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/categories?post=2308"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/deathcookie.com\/home\/wp-json\/wp\/v2\/tags?post=2308"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}